I've had this issue a few times, where things will become "unreachable" for no reason I can see. In this case, unfortunately, the area became unreachable after four duplicants had already gone there, causing them to suffocate to death in a wide empty corridor leading back to the base. That unbuilt ladder had previously had the "unreachable build" marker for some time, it seems to have become reachable for just long enough for these yahoos to go over there and try and build it, leading to their demise. You can see Linday's pathing in the screenshot, it ends mysteriously halfway through that puddle of water. Other incidents of the "unreachable" issue have all seemed to involve liquid as well. Of note is that while they were stuck over there a couple of them started madly glitching through the wall and then back to their original location.
In this screenshot you can also spot the MacOS texture flickering bug.
I haven't been able to reliably reproduce the issue, as I can't figure out what triggers it other than the presence of liquid, which might be a coincidence.
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