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Dupes think locked door is valid path


Storm Engineer
  • Fixed

Dupes don't realize that locked Pneumatic Doors are invalid path and try to navigate through them, resulting in dupes being stuck sitting in front of it forever, unless Red Alert is turned on or the door is unlocked by another duplicant.

Airlocks are unaffected by this bug.

Screenshot_20170319_213543.png


Steps to Reproduce
1; Lock a Pneumatic Door leading to a resource (e.g. food, sweep target, etc.) 2; Select Dupe and enable showing Navigation 3; Navigation treats locked door as valid path, unlike locked airlocks which are treated as invalid path.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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