Sign in to follow this  

Dupes going very far to sleep when woken from exhausted sleep


Gurgel
  • Branch: Live Branch Version: Windows Pending

This is what seems to be happening: When a dupe collapses dues to exhaustion and then gets woken because of starvation, they will not collapse directly at the table after eating but travel back to the place they collapsed before. I had dupes run all the way back to the surface. This behavior does not make a lot of sense.

 

 


Steps to Reproduce
Takes some effort to recreate, I propose to instead look at the code directly.

Status: Pending

This issue has not been confirmed by a developer yet.


  Report Bug
Sign in to follow this  


User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now