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Dupes going very far to sleep when woken from exhausted sleep

  • Branch: Live Branch Version: Windows Pending

This is what seems to be happening: When a dupe collapses dues to exhaustion and then gets woken because of starvation, they will not collapse directly at the table after eating but travel back to the place they collapsed before. I had dupes run all the way back to the surface. This behavior does not make a lot of sense.



Steps to Reproduce
Takes some effort to recreate, I propose to instead look at the code directly.

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