When saving the game, any pending state change errands on a door do not get saved. This forces one to redo any door access settings and have your duplicants execute any door changes with priority, which isn't always desireable.
Steps to Reproduce
0. Pause the game.
1. Change the state of a pneumatic door (e.g. from Auto to Open) and do not let a duplicant execute the created errand.
2. Save the game and load the save file.
3. The state change errand is now gone (e.g. the door will be in Auto with no pending errand).
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