I ran into a scenario where I placed some wall tiles to build on top of natural terrain blocks (sandstone), then canceled the walls with the cancel tool, but the dig errands are still there on the terrain blocks.
The duplicants go on top dig out those terrain tiles, and there's nothing I can do to stop them other than lower the priority of the errand.
It doesn't happen most of the time these steps are taken, so there must be some additional factor at play here.
Steps to Reproduce
- Place wall tile to be build on sandstone. - Cancel wall tile errand with cancel tool. Build errands are gone, but the dig errands on the sandstone are still there, and can't be canceled in any way.
- Place wall tile to be build on sandstone. - Cancel wall tile errand with cancel tool. Build errands are gone, but the dig errands on the sandstone are still there, and can't be canceled in any way.
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