The screen keeps flickering while dragging the HUD scale slider, and makes it hard to set it to the desired value.
The HUD scale is set with a slider, and the scale factor keeps changing while dragging the slider.
This results in the slider reposition itself in the screen coordinate space and so the mouse is not in the area of the slider in the next frame.
And so the slider detects a mouse-out event, and resets the slider to the value before the drag.
And because the value is reset, the scaling factor is reset too so the mouse is in the slider area again the UI rescale again.
And so the HUD scale value jumps between some values and makes it hard to tune the value.
Although the video attached is from the preview version, the problem has already existed.
The update makes the slider farther from the center of the screen which makes the slider moves faster while rescaling, that makes the problem worse.
Generate a random number between 75% and 200% in mind. Try to set the HUD scaling factor to that value. You will see the screen flickering.
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