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Deconstruction of paintings does not return the fiber used

  • Branch: Live Branch Version: Windows Pending

I've encountered what I believe to be a bug.  

I covered my base with paintings, using up a LOT of fiber, and then when the artist was sufficiently trained, I went to deconstruct them all to rebuild them. 

The paintings were deconstructed, and *appeared* to drop the fiber back (graphically). 

But when I went to make more paintings, the fibers didn't count as available and disappeared as soon as the dupes tried to move them into storage.


Steps to Reproduce
Create several paintings, deconstruct them.

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