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Debug tools - The temperature of some buildings can not be set


Azunai333
  • Branch: Live Branch Version: Windows Pending

ONI build 280450

If you try to set the temperature of some buildings with the debug cell painter they will still have their old temperature.

Settings of the cell painter, pressed button "Paint":

image.thumb.png.8c204b3decb3a57e6526574546da88d0.png

Old temperature (20 °C):

image.thumb.png.9310dc7e596caf18e2af620bab847dfb.png

New temperature 70 °C:

image.thumb.png.307104cadd13d1ea8ef0b87cc35ae3b5.png

As you can see several buildings didn't change the temperature:

  • Wire bridge
  • Conductive wire bridge
  • Automation wire
  • Automation wire bridge
  • Liquid bridge
  • Gas bridge
  • Conveyor rail
  • Conveyor bridge
  • And gate
  • Or gate
  • Xor gate
  • Not gate
  • Buffer gate
  • Filter gate
  • Memory toggle
  • Duplicant checkpoint

Next, I tried to delete this stuff with the "Destroy" button (Base and World Tools). As you see in the picture below, every aforementioned "building" with the exception of the Duplicant checkpoint won't be deleted. Coincidence?

image.thumb.png.df03ba7fe7c03cf448e8e66017ba892c.png

Save file: Test Debug Menu 2.sav

 


Steps to Reproduce
Load savefile, try to set a temperature and delete the stuff with the "Paint" and "Destroy" button/fuction.



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