When using a custom localization (via strings.po, it's attached), item and food names displayed in the internal storage panel of buildings are severely truncated, showing only 2–3 visible characters instead of the full name.
The root cause appears to be that a <sub>x</sub> tag (where x is a single letter) is prepended to each item name in this localization. This issue **only** affects the internal storage view of buildings.


1. Apply a custom localization that uses translated item/food names (load the attached strings.po).
2. Start a new game (or load the attached save file, doesn't matter).
3. Open a building's internal storage panel.
4. Observe that item/food names are truncated to 2–3 characters.
Expected result: Item names are displayed in full (or truncated reasonably).
Actual result: Names are reduced to 2–3 visible characters.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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