ONI crashes to desktop on launch immediately after the Klei splash screen. This occurs whether running through the steam interface, or directly through the executable. The bug submission screen appears for a split second, long enough to read "A black hole ate my game" and "development build", I'm not sure, but I don't think I should be getting access to dev builds. I am not subscribed to any betas, or mods, I have verified files, and reinstalled, this still occurs.
Looking at the log files, there appear to be a couple missing scripts possibly unrelated.
PlantRadiationMonitorUpdater
Game Object 'SaveGame')
There are also 3 warnings, also possibly unrelated.
[WARNING] SteamManager [Steamworks.NET
[WARNING] Can't init Steam distribution platform...] SteamAPI_Init() failed.
[WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle
At the bottom, the culprit appears to possibly be a memory leak.
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1621031819499,"processId":23396,"allocatedMemory":71618,"memoryLabels":[{"Permanent":40},{"NewDelete":552},{"Thread":144},{"Manager":1680},{"Physics":32},{"Serialization":40},{"File":30244},{"String":878},{"DynamicArray":36288},{"PoolAlloc":56},{"Sprites":8},{"GI":296},{"VR":2024},{"Subsystems":-664}]}
My eye is immediately drawn to "allocatedMemory":71618 not sure what the units are but if it's MB its more than I have XD.
On the other hand it only gets to ~2.7 GB in task manager before crashing.
Please let me know if you need any other information.
Launch the game.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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