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Critter sound huge lag issue sandbox


satafa32
  • Branch: Live Branch Version: Windows Fixed

i´ve got a sandbox game i been working on for a while, and been always trying to rebuild because of late game lag, so i had 500+ pacus, on 1 square, 400kg of wter, removed that water, and eventually went to look at how they were doing (wanted them to die), for my surprise the number of flappy sounds was so big, it was obviusly not animation causing the lag, it was the number of sounds that was the cause.
PS count find any *.log files on game folder or klei documents folder... Odd...
 

Freezer.png

Freezer.sav


Steps to Reproduce
just remove the water from 500+ critters



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

Changed Note: to Thank you! This didn't make it into the next update, but will be in the one following that. If it keeps happening after that, please let me know!

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