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Critter Flux-O-Matic incorrect progress indication


palar
  • Branch: Live Branch Version: Windows Fixed

 

Flux-O-Matic unlock progress metter (five piece thingie) late one critter [0, 1] critters - none indication, 2 - one segment, ..., 5 critters/unlocked - 4 segments

ver. U51-600112-5


image.png.81b334d954c07fc93cfce68df6c9a399.png


Steps to Reproduce

* find flux-o-matic

* feed some creatures




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

As a point of clarification, once you "complete" the story trait after scanning the fifth critter, the fifth segment will light up.  I agree with the poster that this is almost certainly unintended and the segments should be an indicator of the number of scanned critters.

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On 7/16/2024 at 8:26 PM, theothersteve7 said:

As a point of clarification, once you "complete" the story trait after scanning the fifth critter, the fifth segment will light up.  I agree with the poster that this is almost certainly unintended and the segments should be an indicator of the number of scanned critters.

screenshot clearly showed completed story trait (and even with cooldown after converting creature) with only 4 segments lighten up.

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