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Crash when loading or creating a save on MacOS


Loriess
  • Branch: Live Branch Version: OSX Fixed

Greetings, for an unknown reason game started to show me and error message each time I try to load a save file. Here's the debug log:

 

Error in SaveLoader.SaveLoader.OnSpawn 
System.DllNotFoundException: SimDLL
  at (wrapper managed-to-native) Sim.SIM_Initialize(Sim/GAME_MessageHandler)
  at SaveLoader.OnSpawn () [0x0000e] in <ef609c0fc67243b29adbff5a8aeaf005>:0 
  at KMonoBehaviour.Spawn () [0x0005d] in <b73a91a120e244a9a5515af2b6ea0202>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <8d0cda731089431c9d3668ae59fa9ace>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at KMonoBehaviour.Start () [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
Build: U45-544519-V

 

When I try to create a new save the game stops loading at exactly same spot each time, around three quarters through. I tried reloading an older save, re-installing the game and use the "verify game files" option on Steam. Nothing helped. I am not using any mods. The game, but not this save was opened on a Windows PC before. Just today the game worked fine. 

My specs are:

MacBook Air (Retina, 13-inch, 2018)

1,6 GHz Intel Core i5

8 GB 2133 MHz LPDDR3

Intel UHD Graphics 617 1536  MB

 

Any help would be appreciated.


Steps to Reproduce

Just trying to create or load any save on MacOS seems to be causing this.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Same problem here - crashes online or offline, when loading or resuming most recent or any past saves. Only happened since last update.

Error in SaveLoader.SaveLoader.OnSpawn 
System.DllNotFoundException: SimDLL
  at (wrapper managed-to-native) Sim.SIM_Initialize(Sim/GAME_MessageHandler)
  at SaveLoader.OnSpawn () [0x0000e] in <ef609c0fc67243b29adbff5a8aeaf005>:0 
  at KMonoBehaviour.Spawn () [0x0005d] in <b73a91a120e244a9a5515af2b6ea0202>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <8d0cda731089431c9d3668ae59fa9ace>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
  at KMonoBehaviour.Start () [0x00000] in <b73a91a120e244a9a5515af2b6ea0202>:0 
Build: U45-544519-V

Mojave 10.14.6

  Model Name: MacBook Pro

  Model Identifier: MacBookPro12,1

  Processor Name: Intel Core i5

  Processor Speed: 2.7 GHz

  Number of Processors: 1

  Total Number of Cores: 2

  L2 Cache (per Core): 256 KB

  L3 Cache: 3 MB

  Hyper-Threading Technology: Enabled

  Memory: 8 GB

  Boot ROM Version: 427.140.8.0.0

  SMC Version (system): 2.28f7

  Serial Number (system): C02S8JA1FVH5

  Hardware UUID: 448D0DF6-06D7-5906-A3D3-D4BE2CB53F40

 

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