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Crash when altering pipes leading to absent liquid tank

  • Branch: Live Branch Version: Windows Pending

My game crashed when I added a pipe going through a liquid tank of a rocket that was on the mission.

The output log lists this as the reason for the crash:


Coroutine couldn't be started because the the game object 'LiquidFuelTankComplete' is inactive!

On a side note, absent rocket tanks are considered active liquid inputs for the purposes of liquid movement in pipes. This may be related, even if it's not a bug.

Shelter Cycle 654.sav


Steps to Reproduce
(Might not reproduce every time) Load attached save, find the "Cargo" rocket (big silo on the right, 3 insulated pipe lines are where tanks are), place pipes going through one of the absent tanks.

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