My game crashed when I added a pipe going through a liquid tank of a rocket that was on the mission.
The output log lists this as the reason for the crash:
QuoteCoroutine couldn't be started because the the game object 'LiquidFuelTankComplete' is inactive!
On a side note, absent rocket tanks are considered active liquid inputs for the purposes of liquid movement in pipes. This may be related, even if it's not a bug.
Steps to Reproduce
(Might not reproduce every time) Load attached save, find the "Cargo" rocket (big silo on the right, 3 insulated pipe lines are where tanks are), place pipes going through one of the absent tanks.
(Might not reproduce every time) Load attached save, find the "Cargo" rocket (big silo on the right, 3 insulated pipe lines are where tanks are), place pipes going through one of the absent tanks.
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