Crash built too tall


DefectiveNu
  • Branch: Live Branch Version: Windows Pending

I've gotten this relatively reproducible but I think meteor explosions are somewhat inconsistent.  I built on the top buildable tile with steel structures, and after some tiles and items built up, when a meteor causes one of the items to jump straight up it seems to crash it.  I also noticed I have a sweep order assigned to something about 8 tiles outside the map (can only see in debug mode camera), not sure if that should be its own report

crash-test.sav


Steps to Reproduce
build steel tiles at top of world allow meteors to pile up


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