Crash bug - saturn critter trap


Winnower
  • Branch: Live Branch Version: Windows Fixed

My game is crashing every few cycles now.  Guessing this is from the Saturn trap.  This farm has been going for a couple hundred cycles, but seems to be getting worse as things are slowing down.  I think this happening during end of cycle autosave, but not 100% positive.  Looks like maybe of a couple are flipping in and out of "growth halted - body temperature".

I have a save file, but it's too large to attach (10MB)

NullReferenceException: Object reference not set to an instance of an object

CritterTrapPlant+StatesInstance.ShouldVentGas () (at <ae1871e7cf0742bf94f471e3e15db258>:0)
CritterTrapPlant+StatesInstance.AddGas (System.Single dt) (at <ae1871e7cf0742bf94f471e3e15db258>:0)
CritterTrapPlant+States+<>c.<InitializeStates>b__10_3 (CritterTrapPlant+StatesInstance smi, System.Single dt) (at <ae1871e7cf0742bf94f471e3e15db258>:0)
BucketUpdater`1[DataType].Update (DataType data, System.Single dt) (at <7060dbe640fc4334a628e29f0102a641>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <7060dbe640fc4334a628e29f0102a641>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <7060dbe640fc4334a628e29f0102a641>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <7060dbe640fc4334a628e29f0102a641>:0)
Game.SimEveryTick (System.Single dt) (at <ae1871e7cf0742bf94f471e3e15db258>:0)
Game.Update () (at <ae1871e7cf0742bf94f471e3e15db258>:0)

Build: U36-481873-SD

 


Steps to Reproduce

Occasionally happens seemingly randomly.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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