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Conductive bridges overload underlying/nearby wires


Stratimus
  • Branch: Live Branch Version: Windows Fixed

I've found that if you overload a conductive circuit, any other circuits passing under a bridge on the overloaded circuit also get overloaded. In the screenshot attached the tooltip popup is for the bridge and the wire underneath the bridge. The bridge itself was damaged, but the wire on the other line also gets damaged. Generally it seems to always be the wire "before" the segment under the bridge, but in a separate game I also had it happen after the bridge

oni.png


Steps to Reproduce
Create two circuits, overload one circuit and bridge it over a non-overloaded circuit, both will overload



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Take a close look, the conductive wire does not have damage : it doesn't await for repairing delivery.

 

It's just a common mistake due to the placement of the "health" bar of the conductive bridge. ;)

It also happens for horizontal doors.

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I've moved the placement of the health bar for rotated bridges and doors.

The fix should go out with the next preview build and update.

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