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Client crash after load game


deymoss
  • Branch: Live Branch Version: Windows Known Issue

After loading save game, client working 0.5 cycles and game is freeze, after 5 minutes crash

On dump file write Exception in: (Minion).FetchAreaChore+States.root.delivering.movetostorage. 
System.OutOfMemoryException: Out of memory

What is this? You can help decipher what the error is, I load a couple of cycles earlier, the screen still hangs. I performed all the actions (checked the integrity of the files and other things that were recommended) even gave a friend a save file, he also hangs with him.

server_log.txt server_log.txt


Steps to Reproduce

Load save, after few min freeze and crash




User Feedback


Changed Status to Known Issue

We're still investigating the root cause but as a workaround if you remove the transit tube entrances before the downtime block it doesn't appear to freeze anymore. We have investigated Transit Tube changes introduced in the Sweet Dreams update but they don't appear to be related.

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