Circuit/Wire bug(s)


SlimMike
  • Branch: Live Branch Version: Windows Pending

#1 Power switch ["circuit what"]

I have a setup where automatic battery were turning on and off a generator with a pump. 
"Non industrial" part of wireing went through a transformer into "main base".
As I couldn't power battery from circuit that went through a transformer, 
I decided to add a power switch that would connect it to battery when "industrial circuit" was off.

It resulted in circuit status of 5960/2640 W, which is about 3/4 times more than all active receivers, and about double of all existing.

#2 Wire current calculations ["circuit bug"]

Current that goes through a wire is calculated as a sum of all currents in a circuit if it were connected in series, even when they are parallel.
For example: you have a phone charging on your desk, and you turn on your washing machine. Then the wire charging up your phone melts.

Doesn't make lots of sense, right? :)

circuit_what.png

circuit what.sav

circuit_bug.jpg


Steps to Reproduce
Save included, hopefully description was accurate enough ;)

Status: Pending

This issue has not been confirmed by a developer yet.


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User Feedback


....

You are confusing real housing electricity with game design.  In game consider instead digital electrical system with floating ground.  Then any point in a "line" is effectively = from end to end.  As such you can damage wire with absolutely nothing on that leg just because the total circuit has  too much power.

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