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Can't continue the game after destroy the oncoming asteroids! New DLC


Xsheep
  • Branch: Live Branch Version: Windows Fixed

I have tried to disable all mods, the crash still happen. Please check. thank you.


Failed to find location to spawn new destination DLC4PrehistoricDemoliorSpaceDestination3

  at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
  at Debug.LogError (System.Object obj) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0 
  at SpacecraftManager.AddDestination (System.String id, SpacecraftManager+DestinationLocationSelectionType selection, System.Int32 minRandomDistance, System.Int32 maxRandomDistance) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0 
  at LargeImpactorEvent.HandleInterception (LargeImpactorEvent+StatesInstance smi) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0 
  at GameStateMachine`4+State+<>c__DisplayClass110_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<EventHandler>b__0 (StateMachineInstanceType smi, System.Object d) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0 
  at GameStateMachine`4+GameEvent+<>c__DisplayClass6_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<Subscribe>b__0 (System.Object d) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0 
  at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0 
  at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0 
  at LargeImpactorDestroyedSequence+<Sequence>d__2.MoveNext () [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <82f243aab18c4f32918da2df41974365>:0 
Build: U56-676963-VCRP


Steps to Reproduce

Just destroy the oncoming asteroids.

Screenshot_1.jpg

Screenshot_2.jpg

Screenshot_3.jpg




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

The combination of mods used to generate this world added sufficient items to the star map that there is no space for the debris from demolior to spawn. I will pass along a note to consider expanding the valid destinations for it to consider but this is a mod related issue.


Spawning requirements:

Spoiler

Demolior requires 1 space in any orbit (nearest available chosen), and then 2 additional spaces in the 2nd-6th orbits, with orbits being considered full at 3 entries.

 

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So even I disabled all mod, the world was already generated when I created the new game, so there is no space the debris from demolior to spawn, correct?

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