I have tried to disable all mods, the crash still happen. Please check. thank you.
Failed to find location to spawn new destination DLC4PrehistoricDemoliorSpaceDestination3
at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0
at SpacecraftManager.AddDestination (System.String id, SpacecraftManager+DestinationLocationSelectionType selection, System.Int32 minRandomDistance, System.Int32 maxRandomDistance) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0
at LargeImpactorEvent.HandleInterception (LargeImpactorEvent+StatesInstance smi) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0
at GameStateMachine`4+State+<>c__DisplayClass110_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<EventHandler>b__0 (StateMachineInstanceType smi, System.Object d) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0
at GameStateMachine`4+GameEvent+<>c__DisplayClass6_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<Subscribe>b__0 (System.Object d) [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <9dbd2ddc6e904050808ea00cdae92652>:0
at LargeImpactorDestroyedSequence+<Sequence>d__2.MoveNext () [0x00000] in <41dc7e6ca1b6493f820eee7941919006>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
Build: U56-676963-VCRP



A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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