Jump to content

Buffer/Filter gates timing issue seems to returned

  • Branch: Preview Branch Version: Windows Pending

Same issue as 


Seems to not affect the new timer buildings.

Steps to Reproduce
set game speed to max, build buffer gate, connect to liquid shutoff, pulse the signal for 0.1s, you will notice the number of liquid packets do not match the number of seconds you set on the buffer gate

User Feedback

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...