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Blastshots can't be stored


jxmario
  • Branch: Live Branch Version: Windows Pending

Interstellar Blastshots are not being considered a storable item to duplicants after being produced.


Steps to Reproduce

The setup is to produce on the oil asteroid, then move to starting asteroid  to shoot via manual use auto loader conveyer to teleporter.  The only way they'll recognize the Blastshots to move is to save and reload, then all existing shots can be moved.  Any produced after reload will remain untouched until next reload.




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