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Automation Memory Toggle dislikes Automation Wire Bridges


computerneek
  • Branch: Live Branch Version: Windows Pending

Automation Memory Toggle does not like having an automation wire bridge terminating on its empty corner, citing Invalid Port Overlap.  It cannot be constructed in such a position- but the Automation Wire Bridge can be built such that their port overlaps this empty corner, creating this error.  There are, however, no overlapping ports- this error is in error.

 

Additional experimentation indicates that structure inputs/outputs are okay; the game lets me place the Memory Toggle such that automation ports on vents, doors, clock sensors, and so on fall on this corner, but not the automation wire bridge.

image.png


Steps to Reproduce

Place an automation wire bridge in the world; then, attempt place a Memory Toggle such that the empty corner of it overlaps the Automation Wire Bridge (as in the image).  The game will not allow it.

Now place the Memory Toggle first, and place the Automation Wire Bridge such that it ends in the corner, also as in the image.  The game will allow this placement- but once the duplicants build the structures, the Memory Toggle has the Invalid Port Overlap error pictured.

image.png




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