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Attacking Priority Broken

  • Branch: Live Branch Version: Windows Pending

Choosing priority for a manual attack command has no affect. It always defaults to priority 5. This has been the case for a very long time now.

Easiest way to test is to try to set a !! attack task --> no yellow alert generated.

Checking the dupe errands tabs confirms this bug.

Steps to Reproduce

Issue a manual attack command on any critter with any priority other than 5. Check the errands tab of a dupe. Observe that the priority remains at 5.

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User Feedback


I usually set attacking to ++ in the priority menu for all dupes. This helps a lot if you manage your other priorities reasonably.

Edited by blacklodgepup

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