Choosing priority for a manual attack command has no affect. It always defaults to priority 5. This has been the case for a very long time now.
Easiest way to test is to try to set a !! attack task --> no yellow alert generated.
Checking the dupe errands tabs confirms this bug.
Steps to Reproduce
Issue a manual attack command on any critter with any priority other than 5. Check the errands tab of a dupe. Observe that the priority remains at 5.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now