Jump to content

当我进入游戏按F4和放置家具就会出现错误黑洞When I enter the game OxygenNotIncluded, pressing F4 and placing furniture will cause an error black hole


qiuqiubuyaobeng
  • Branch: Live Branch Version: OSX Fixed

之前玩游戏一切正常,包括我加入了一些mod 从来没有出现黑洞的情况,但是最近突然出现我按F4和放置家具比如雕塑和花盆就会直接黑洞,甚至蓝图都放不了,只要点了就会黑洞。这个问题已经困扰我很多天了,包括取消mod,重新安装游戏,验证游戏文件完整性,以及重新开始另外一个存档多种方法我都尝试了,但都不管用,求求帮忙解决谢谢

Previously, everything was normal when playing games, including when I added some mods and never had a black hole. But recently, it suddenly appeared that when I press F4 and place furniture such as sculptures and flower pots, it will directly lead to black holes, black holes would appear directly, and even blueprints could not be placed. As long as I clicked, black holes would appear. This issue has been bothering me for many days, including canceling mod, reinstalling the game, verifying game file integrity, and restarting another save method. I have tried various methods, but none of them worked. Please help me solve it. Thank you

DxDiag.txt





User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

NullReferenceException

KBatchedAnimController.SetLayer (System.Int32 layer) (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
KAnimControllerBase.SetLayer (System.Int32 layer) (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
KBatchedAnimController.SetLayer (System.Int32 layer) (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
OverlayModes+Mode.AddTargetIfVisible[T] (T instance, Vector2I vis_min, Vector2I vis_max, System.Collections.Generic.ICollection`1[T] targets, System.Int32 layer, System.Action`1[T] on_added, System.Func`2[T,TResult] should_add) (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
OverlayModes+TileMode.TryAddObject (PrimaryElement pe, Vector2I min, Vector2I max) (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
OverlayModes+TileMode.Update () (at <d1b7643456214f4e8c00f70e3a2b4469>:0)
OverlayScreen.LateUpdate () (at <d1b7643456214f4e8c00f70e3a2b4469>:0)

Build: U49-577063-S

Share this comment


Link to comment
Share on other sites

Changed Status to Fixed

This will be fixed in the next update, which is currently in public testing. The issue is caused by this building skin, if you deconstruct the building you should be able to continue playing. 

image.png

  • Like 2

Share this comment


Link to comment
Share on other sites

非常感谢开发团队的及时回复。我被这个问题困扰了很多天,并解决了它。非常感谢您,我们大力支持您!

非常感谢开发团队的及时回复。我被这个问题困扰了很多天,并解决了它。非常感谢您,我们大力支持您!

8小时前,EricKlei说:

状态”更改为“已修复”

这将在下一次更新中修复,该更新目前正在公开测试中。这个问题是由这个建筑皮肤引起的,如果你解构建筑,你应该能够继续玩。

图片.png

非常感谢开发团队的及时回复。我被这个问题困扰了很多天,并解决了它。非常感谢您,我们大力支持您!

  • Like 1

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...