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Shadow creatures in ruins


FeNniX
  • Version: PC/MAC/Linux Pending

As I know, you shouldn't be able to encounter shadow creatures with full sanity, in calm phase in ruins.

While there is no nightmare or dawn phase going on, shadow creatures still can be encountered, and quite often.

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Steps to Reproduce
1) Start RoG world and enter ruins. 2) On calm phase exit ruins and go to caves. 3) After 10 minutes when another calm phase begins, enter ruins again. 4) Fissures will open and medallion will turn red but characters inspecting it will say "all is well". At this point shadow creatures can spawn from opened fissures, despite being calm phase. Restarting game will close all opened fissures.



User Feedback


On don't starve Wiki it says shadow creatures will be killed once the nightmare fissure is closed.

On the graph, the nightmare fissure is still open. But they should be closed during calm phase, aren't they? 

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That fissure looks like it's currently on dawn state.

If it's on dawn state, then it's correct. The light is a small circle around the fissure, and there could be shadows near.

fennix should get a thulecite medallion and check if the nightmare phase is dawn or calm.

On medallion examination, Wilson should say "The nightmare is almost gone!".

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Bug definitely is here. Added another screenshot with thulecite medallion. Wilson says "all is well" but medallion is red and fissure is opened.

This is what I did exactly before bug took place in:

1) Entered ruins played little bit ~20 minutes

2) On calm phase exited ruins and went to caves.

3) After 10 minutes when another calm phase began, I entered ruins again.

4) Medallion turned red and exactly that sound played when fissures open, but it was calm phase as I already mentioned.

After nightmare creature spawned from fissure, I restarted game. fissure immediately disappeared but shadow creature remained.

 

Edited by fennix

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Is there any news on this bug? I think this bug is CRITICAL. It keeps me from exploring ruins. On 18th October I still can reproduce this bug without problem.

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