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Crocodogs spawn when set to "none"

  • Version: PC/MAC/Linux Pending

I always set the crocodogs to "none" in world generation, but they still spawn on day 10-15. I tried verified this 4 times, so it's definately an unwanted bug. 

Steps to Reproduce
Set crocodogs to "none" in world gen. Play the game.

Status: Pending

This issue has not been confirmed by a developer yet.

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User Feedback


Yeah, can confirm this too. Very annoying if you want to test things by advancing time with LongUpdate.

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