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Telelocating to the Aporkalypse Calendar


QuartzBeam
  • Version: PC/MAC/Linux Pending

The aporkalypse was drawing near and so I used the telelocator staff to warp directly into the Calendar's room. This has worked just fine every other time I've tried it, but that was before last week's update.

This time the game kinda got stuck. I was stranded in total darkness (despite being an overcharged WX), the game got extremely laggy and when I put on my moggles WX and the entire clock (save for the statue thingy in the middle) were nowhere to be seen. The gems in the telelocator focus were also stuck halfway through their shattering animation.

I used c_gonext("aporkalypse_clock") in an attempt to get unstuck (I assumed I had somehow teleported to outside of the room) and that fixed the problem, except now the calendar is flipped on the vertical axis. Meaning the clock now progresses counter-clockwise and the buttons have swapped places.

I've attached the save files. (It's the world on the first slot.)

dlc_porkland_interiors.7z


Steps to Reproduce
1. try to telelocate to calendar room via telelocator focus 2. end up... invisible? or something



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