SW ocean fog disappears after creating and entering a interior in a HAM-compatible save. EDIT: edgefog just needs a tag of INTERIOR_LIMBO_IMMUNE
Steps to Reproduce
1. Starts a SW save compatible with HAM.
2. Create and enter any interior, such as playerhouse_city.
3. Go to the SW map's edge.
4. You will find the fog around the edge disappears.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now