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Normal Snake and Vipers does not take poison damage


KXWl1
  • DLC VERSION - IMPORTANT!: Shipwrecked, Hamlet Pending

prefab files: "snake"

line 217 --

inst.components.health.poison_damage_scale = 0 -- immune to poison

this should put into function poisonfn(Sim)


Steps to Reproduce

1. c_spawn("snake")

2. c_give("blowdart_poison")

3. Equip blowdart_poison, attack snake with it

4. Snake can be poisoned but no any poison damage.

 




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