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New vanilla non-Shipwreck compatible slot crashes on startup


Lexfati13
  • DLC VERSION - IMPORTANT!: Vanilla - NO DLC, Reign of Giants, Shipwrecked Fixed

When starting a new base "DS" game from an empty slot and selecting "No" for the "Shipwrecked Compatibility" dialog, after generating the world and inserting a keen sense of despair, the game crashes.  I see a frame or two of the character on the ground before the exception is thrown:

scripts/prefabs/fx.lua:54 variable 't' is not declared
LUA ERROR stack traceback:
  =[C]:-1 in (global) error (C) <-1--1>
  scripts/strict.lua:23 in () ? (Lua) <21-26>
  scripts/prefabs/fx.lua:54 in (field) fn (Lua) <9-59>
  scripts/mainfunctions.lua:137 in () ? (Lua) <126-161>
  =[C]:-1 in (field) resume (C) <-1--1>
  scripts/scheduler.lua:245 in (method) Run (Lua) <230-275>
  scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <400-408>

Rev. 549693 LINUX_STEAM

This does not occur if the "Yes" option is selected for "Shipwrecked Compatibility" or if "RoG" is selected.

I have base game, Reign of Giants, and Shipwrecked installed with no mods.

My previous game to the error had been a Shipwrecked Compatible DS slot, earning experience enough to unlock Shipwrecked compatible characters.


Steps to Reproduce
  1. Select "DS" game from empty slot
  2. Select "No" in "Shipwrecked Compatibility" dialog
  3. Start game
  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Thanks.  I've confirmed this is no longer an issue.  Tested starting vanilla base game without wetness, with wetness, and RoG both with and without wetness.  No issues noted.

  • Like 1

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