Although in the bug fixes it mentioned that "Many structures that spawn mobs, after being set on fire and extinguished, will spawn mobs again correctly" you can still kill a mob and make another exit its house using fire.
The houses which this seems to affect are pig houses, bunnymen houses, and wildbore houses.
City Pig Houses have a similar issue where after a city pig house finishes burning down it will sometimes spawn a new city pig, even if the original pig still is alive and walking around the town.
1. Kill a pig, bunnymen, or wildbore and set fire to their house then extinguish it, it will spawn another mob from that house respectively.
2. Set a city pig house on fire, let it finish burning down and notice how another pig will spawn after the house burns down.
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