In Rog world (compatible with shipwrecked), if you wear two pieces of armor at the same time, such as football helmet and log suite, when attacked, one of them will absorb much more damage, while the other will absorb much less damage, but which armor absorbs more is totally undefined.
Only when reloading the game can it be determined that the armor worn later absorbs more damage. The priority of armor stacking is uncertain, is this an intentional design or a bug?
Steps to Reproduce
1. Wear two pieces of armor at the same time
2. Being attacked
3. The priority of armor stacking is uncertain
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