Wearing Funcap accelerates spoilage of all perishables in players inventory and equipment slots by adding "spoiler" tag to the player, however wurt is unaffected by this.
I discovered in the perishable component that game first checks if owner has preserver component (which wurt has) and then skips check for "spoiler" tag because it is elseif condition.
Even though this seems like a nice little perk for wurt, i am not sure if it is intended
Steps to Reproduce
compare spoiling times of items inside wurt inventory while wearing funcap and without funcap
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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