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Waterlogged Biome Eats Crab King Spawner

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It seems that the Waterlogged biome will spawn itself on top of the Crab King spawner and delete it.

Relevant thread here:


Steps to Reproduce

Re-gen worlds till you get a world where CK has been eaten by the Waterlogged biome.

I guess c_announce(c_countprefabs("crabking_spawner")) would suffice when generating worlds, or whatever the debug name for it is.


User Feedback

6 hours ago, Overlord4500 said:

I have the same problem in my 3600 days world.
reported the problem about a month ago but they didn't respond.

Welcome to the bug tracker :wilson_cry:

  • Sad 1

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