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Warglet calling incorrect loottable


Fufuji
  • Fixed

warglet.lua line 37~46, with a loottable of this:

SetSharedLootTable('WARGLET',

{

    {'monstermeat',             1.00},

    {'monstermeat',             1.00},

    {'monstermeat',             1.00},

    {'monstermeat',             0.50},

 

    {'houndstooth',             1.00},

    {'houndstooth',             0.33},

})

However in the game varglets actually drop 1 monster meat and 0.125 hounds tooth.


Steps to Reproduce

warglet.lua line 328~329:

inst:AddComponent("lootdropper")
inst.components.lootdropper:SetChanceLootTable('WARGLET')

The word "WARGLET" initially being "hound" leads to dropping only 1 monster meat and 0.125 hounds tooth.

  • Like 2
  • Thanks 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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