Wargs used to just stay still when they spawned, but since Host of Horrors, they will now "wander" in the world, but they dont have a walking animation, they will just run randomly using the same animation as when they are aggroed.
This could be a bug since ewecus and koelephant also spawn from dirt piles and they have proper "walk" animations when they dont have aggro (when they are just wandering).
Note: it is worth mention that mutated warg also has the same poblem. Since mutated bearger wander the world when not aggroed.
Steps to Reproduce
Spawn warg.
See it runnning randomly
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