After Update-600904, Wagpunk spawn is even weirder.
- Wagpunk structures in the junkyard, doesn't have any change, still requires player be 250 units away from the junkyard to spawn.
- Wagpunk structure in the wild now also requires player about 250 units away to spawn.
For wild wagpunk structures, function IsPositionClearCenterPoint already use to ensure that the wagpunk structures spawn away from player 40 units (player's visual distance) away. MAX_DIST_FROM_AN_PLAYER should literally be the maximum distance when it spawn in the wild, not the minimum distance.
For junkyard wagpunk structures. It doesn't make sense to use MAX_DIST_FROM_AN_PLAYER as a distance that the player needs to stay away from.
the right way to fix:
Replace this with PLAYER_CAMERA_SEE_DISTANCE
last post:
Steps to Reproduce
Compare the wagpunk spawn mechanism in this version to the previous version.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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