This is an update for a post I posted previously about undiagnosed crashes occurring randomly after a designated amount of days. Now it appears like the issue goes away when all client mods are disabled. Though as long as one is enabled, the game crashes as soon as the world is generated for a few days.
The response I received from klei emails said that the log I submitted indicated that there was a saving issue, not sure how to fix this though.
Tried on different devices and different systems (mac, windows).
Steps to Reproduce
Enable client mods, join a world with a high day count.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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