Jump to content

Traps reset the health and loyalty of spiders caught in them


QuartzBeam
  • Pending

Third time's the charm.

Traps despawn the entities they catch and give you a brand new entity when you check them, so any spider Webber picks up from the trap will always be at max Health (even if it was at 1 HP before) and have no loyalty (even if it had been just fed).

Surely, traps magically healing spiders cannot be an intended mechanic...


Steps to Reproduce

Try using traps to pick up injured or loyal spiders.




User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...