Jump to content

TheSim:ReskinEntity crash the game


Rickzzs
  • Fixed

I've noticed that since one recent update (perhaps offline skin support?) the function TheSim:ReskinEntity will crash the game if the 4th parameter(something.skin_id) passed is a faked one. The dump file says access violation. I'd be grateful if you could make it either do nothing or revive its old function that reskins mod-skinned items.


Steps to Reproduce
TheSim:ReskinEntity(c_spawn("abigail").GUID,nil,"abigail_handmedown",math.random(1,1000000))

Here is a quick command to generate a dmp file.

TheSim:ReskinEntity(c_spawn("some mod items").GUID,nil,"some mod skins","related mod item".skin_id)

Here is the real usage of such function.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...