Jump to content

The Portable Seasoning Station Should Use "symbol_override_build"


AFS Co.
  • Pending

I tried to compress all the food item standing animation into one anim file, but the Portable Seasoning Station did not shown it properly.

I found out that it does not uses symbol_override_build for modded foods in its function 'ShowProuct', which prevents modded foods from having its anim file compressed into single file.

If this is fixed, the game would be better for supporting mods that add a lot of foods at once (i.e. Waiter 101, Heap of Foods).


Steps to Reproduce

See "scripts/prefabs/portablespicer.lua":151




User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...