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The Portable Seasoning Station Should Use "symbol_override_build"


AFS Co.
  • Pending

I tried to compress all the food item standing animation into one anim file, but the Portable Seasoning Station did not shown it properly.

I found out that it does not uses symbol_override_build for modded foods in its function 'ShowProuct', which prevents modded foods from having its anim file compressed into single file.

If this is fixed, the game would be better for supporting mods that add a lot of foods at once (i.e. Waiter 101, Heap of Foods).


Steps to Reproduce

See "scripts/prefabs/portablespicer.lua":151

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