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Spider whistle crash


ZeRoboButler
  • Closed

When I was next to a den with a bunch of spiders befriended, a spider came out and attacked a pig, after the pig had died the spider I wanted to befriend went back in the den, so I blew the spider whistle. However upon doing so the game crashed, I not sure what happened there or what caused it but It may have something to do with this?

 bufferedaction = Herd Spiders nil With Inv: 120152 - spider_whistle(LIMBO) (valid:true)
      GetMoisture = function - scripts/prefabs/p
[00:16:14]: [string "scripts/prefabs/spiderden.lua"]:407: bad argument #1 to 'ipairs' (table expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (global) ipairs (C) <-1--1>
    scripts/prefabs/spiderden.lua:407 in (method) SummonChildren (Lua) <397-420>
    scripts/prefabs/spider_whistle.lua:26 in (field) onherfn (Lua) <20-43>
    scripts/components/followerherder.lua:40 in (method) Herd (Lua) <29-42>
    scripts/actions.lua:3701 in (field) fn (Lua) <3695-3703>
    scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
    scripts/entityscript.lua:1325 in (method) PerformBufferedAction (Lua) <1312-1335>
    scripts/stategraphs/SGwilson.lua:14046 in (field) fn (Lua) <14046-14046>
    scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
    scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
    scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
    scripts/update.lua:233 in () ? (Lua) <164-243>

Im not too familiar with this but im gonna go ahead and blame the whistle on this one.


Steps to Reproduce

befriend spiders, have other non friended spiders attack a pig, let spider return home, blow whistle to lure out, game crashes




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