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Shadow creatures trigger depth dweller spiders when they walk on their nests but they don't trigger tooth traps


Azeon
  • Fixed

as the title indicate the Shadow creatures makes the game mechanics broken as they trigger random webs even when the player is not near them and considering how they walk on the void they can pretty much nullify skill when it comes to finishing the game / reaching the Ancient guardian this is byfar the longest Bug presented in DST and it's about time it got fixed seeing as this is not just my opinion but the whole community's aswell. thanks for listening and i'd suggest doing a poll on this one to see what the player base really feels


Steps to Reproduce

go into the caves
head to the ruins
become insaneĀ 
head to the labyrinth to find the Ancient guardianĀ 
random webs starts activating




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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