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Server shards issue


NotLuzeria
  • Pending

I have no idea what to call this issue, as far as I can tell it's just a visual bug, though it does also crash the game.

Screenshot2025-06-25184847.png.eefeae976e56cd4232a9866e0cf2b700.png

 Here are my 2 showcases of what's actually happening, going into my shards causes... whatever this is. Hunger and sanity get set to 100, health gets set to 0 (or 80 age) and keeps going down (or up, if age) and wetness goes up to absurd numbers, hovering over it to see the supposed max value displays another absurd number, though around half of what it's currently at.
The server is set up via Vox launcher and here is the "dedicated_server_mods_setup.lua" mod list:
ServerModSetup("1803285852") -- Auto pickup
ServerModSetup("2477889104") -- Beefalo status bar
ServerModSetup("1506202078") -- Domestication plus
ServerModSetup("2589904748") -- Don't panic
ServerModSetup("1185229307") -- Epic healthbar
ServerModSetup("926178831") -- Force biomes
ServerModSetup("378160973") -- Global positions
ServerModSetup("2966979495") -- Item scroller
ServerModSetup("466732225") -- No thermal stone durability
ServerModSetup("2992489676") -- Offscreen beebox
ServerModSetup("2189004162") -- Insight (Show Me+)
ServerModSetup("2989148611") -- Turn off furnace
ServerModSetup("2621090176") -- Wormholes and Sinkhole indicator
ServerModSetup("1378549454") -- [API] Gem Core
ServerModSetup("3048616908") -- Avoid deadly brightshades

This is also all of the mods, and the only mods I use on the world normally.

Attempting to go back to the master shard from any of the sub shards (including the regular caves) results in the game crashing.

I included the client_log.txt and master_server_log.txt

client_log.txt master_server_log.txt


Steps to Reproduce

1. Set up a Vox Launcher server (Here is a YouTube tutorial for that: https://www.youtube.com/watch?v=dxl-RV0LtEA)
2. Play on the server
3. Play on it as an offline world like you normally would
4. Go back to play on it as a server to utilize shards
5. Profit? I don't really know how this issue was set up




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