As described in title, log below. Crash happened on DST Creative Mode Testing, a creative mode server, where a player who had given themselves speed multipliers (10x and some other in game item speed boosts, like walking cane) ran into the edge of land with the turf raising hat on. The crash is as proceeds, it appears that colliding into a wall at such high speeds either clips a player outside of the land boundary, or temporarily registers a position outside of the boundaries of walkable land, either of which causes the server to crash.
Steps to Reproduce
1. Equip turf raising hat
2. Give yourself a speed boost with c_speedmult(#) around 10x the base movement speed value
3. Run into the edge of land
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