I noticed that c_rollback(0) works as indented (meaning roll back to morning in current day) but sometimes a c_rollback(1) doesn't go 1 (one) day back and instead acts exactly like with c_rollback(0) would. By doing a c_rollback(2) or anything above 1 would work as intended and trigger the normal and correct process at loading the saved game from 2 days ago or whatever amount of days are in the input.
Steps to Reproduce
Do a c_rollback(0) and notice the roll back to morning of current day, then do c_rollback(1) and notice the same thing, then do c_rollback(2) or any number higher than 1 and notice the rolling back the correct amount of days.
Do a c_rollback(0) and notice the roll back to morning of current day, then do c_rollback(1) and notice the same thing, then do c_rollback(2) or any number higher than 1 and notice the rolling back the correct amount of days.
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