I only wanted one Rift in my world, so when the Rift showed itself on the map I went into the World Settings and set "Wild Rifts Enabled" to "Default", meaning they should no longer spawn until I kill the Celestial Champion. Seems like one still appeared. I tried to delete the second Rift with Console commands, yet a third appeared.
The 6 mods listed do not affect anything related to Rifts, in case you're wondering.
Steps to Reproduce
- Upon world creation (or perhaps at any time), set the "Wild Rifts Enabled" option in World Settings to "Always"
- Have the first Rift spawn
- Set the "Wild Rifts Enabled" to "Default"
- Wait until the Rift disappears
A second Rift should spawn, despite Celestial Champion not being defeated and not having given Wagstaff an Enlightened Crown Shard.
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