困扰了我好久的问题,终于知道怎么回事了,论坛里其他朋友也遇到了这个bug
Something that's been bothering me for a long time, and I finally know what's going on,other friends in the forum also encountered this bug,https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/rider-replica-r32490/
Quote[string "scripts/components/rider_replica.lua"]:249: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/rider_replica.lua:249 in (method) SetSaddle (Lua) <235-256>
self =
_isriding = net_bool (000000009E775310)
classified = 125131 - player_classified (valid:true)
inst = 125130 - wendy (valid:true)
_onmounthealthdelta = function - scripts/components/rider_replica.lua:8
saddle = 131407 - saddle_basic(LIMBO) (valid:false)
old = nil
scripts/components/rider.lua:18 in (field) ? (Lua) <17-19>
self =
inst = 125130 - wendy (valid:true)
target_mount = 130421 - beefalo(LIMBO) (valid:true)
_ = table: 000000009E774780
_onSaddleChanged = function - scripts/components/rider.lua:29
saddle = 131407 - saddle_basic(LIMBO) (valid:false)
scripts/class.lua:43 in () ? (Lua) <36-45>
t = table: 000000009E774D20
k = saddle
v = 131407 - saddle_basic(LIMBO) (valid:false)
p = table: 000000009E774AF0
old = nil
scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54>
self =
inst = 125130 - wendy (valid:true)
target_mount = 130421 - beefalo(LIMBO) (valid:true)
_ = table: 000000009E774780
_onSaddleChanged = function - scripts/components/rider.lua:29
mount = 130421 - beefalo(LIMBO) (valid:true)
scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160>
self =
inst = 125130 - wendy (valid:true)
target_mount = 130421 - beefalo(LIMBO) (valid:true)
_ = table: 000000009E774780
_onSaddleChanged = function - scripts/components/rider.lua:29
target = 130421 - beefalo(LIMBO) (valid:true)
instant = nil
rideable = table: 0000000065803340
saddler = table: 0000000091E472D0
x = 165.6321105957
y = -9.8461399034022e-009
z = 194.75450134277
tx = 166.63830566406
ty = 1.917595504608e-008
tz = 194.80258178711
scripts/actions.lua:2996 in (field) fn (Lua) <2974-2998>
act = 骑上 130421 - beefalo(LIMBO) (valid:true)
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:true) =
action = table: 0000000019A1C5A0
doer = 125130 - wendy (valid:true)
onfail = table: 0000000013C2E2B0
doerownsobject = false
rotation = 0
onsuccess = table: 0000000013C2D6D0
options = table: 000000001699E0C0
target = 130421 - beefalo(LIMBO) (valid:true)
scripts/entityscript.lua:1471 in (method) PerformBufferedAction (Lua) <1458-1482>
self (valid:true) =
DynamicShadow = DynamicShadow (000000007637B360)
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1011
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
_lunarportalmax = table: 000000009E24F2A0
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:807
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:857
playercolour = table: 000000009F061FE0
event_listeners = table: 000000009E14C890
killtask = PERIODIC 125130: 3.000000
AnimState = AnimState (000000007637ACA0)
IsActing = function - scripts/prefabs/player_common_extensions.lua:859
Light = Light (000000007637B480)
OnDespawn = function - scripts/prefabs/player_common.lua:1294
_OnDespawn = function - scripts/prefabs/wendy.lua:116
SetGymStopState = function - scripts/prefabs/player_common.lua:64
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1052
children = table: 00000000C3848E30
pendingtasks = table: 000000009E14C4D0
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1575
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1426
sg = sg="wilson", state="mount", time=0.00, tags = "nopredict,busy,doing,nomorph,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1404
_bondlevel = net_tinybyte (000000009E24D090)
SetGhostMode = funct
[00:07:30]: [string "scripts/components/rider_replica.lua"]:249: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/rider_replica.lua:249 in (method) SetSaddle (Lua) <235-256>
scripts/components/rider.lua:18 in (field) ? (Lua) <17-19>
scripts/class.lua:43 in () ? (Lua) <36-45>
scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54>
scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160>
scripts/actions.lua:2996 in (field) fn (Lua) <2974-2998>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1471 in (method) PerformBufferedAction (Lua) <1458-1482>
scripts/stategraphs/SGwilson.lua:5767 in (field) fn (Lua) <5760-5769>
scripts/stategraph.lua:656 in (method) UpdateState (Lua) <624-668>
scripts/stategraph.lua:694 in (method) Update (Lua) <687-713>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
服务器没有添加任何mod,牛身上有鞍具,我们清理地面多余的鞍具,清理后再骑上牛,服务器就会崩溃。
There are no mods added to the server, the cattle have saddles on them, we clean up the excess saddles on the ground, clean up and then ride the cattle, the server will crash.
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