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Rider replica


cezarica
  • Pending

Server is currently running version 481207 on Ubuntu 20.04.3 LTS.

While investigating why my Master shard keeps crashing without any error in the log files and works only if I delete the last save file, I found this in a 4 days old log file:

[04:44:37]: [string "scripts/components/rider_replica.lua"]:248: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/rider_replica.lua:248 in (method) SetSaddle (Lua) <234-255>
   self =
      _isriding = net_bool (0x420f3b10)
      classified = 1211661 - player_classified (valid:true)
      inst = 1211660 - wendy (valid:true)
      _onmounthealthdelta = function - scripts/components/rider_replica.lua:8
   saddle = 1211685 - saddle_basic(LIMBO) (valid:false)
   old = nil
scripts/components/rider.lua:18 in (field) ? (Lua) <17-19>
   self =
      inst = 1211660 - wendy (valid:true)
      target_mount = 1211683 - beefalo(LIMBO) (valid:true)
      _ = table: 0x295cd500
      _onSaddleChanged = function - scripts/components/rider.lua:29
   saddle = 1211685 - saddle_basic(LIMBO) (valid:false)
scripts/class.lua:30 in () ? (Lua) <23-32>
   t = table: 0x295cd4b0
   k = saddle
   v = 1211685 - saddle_basic(LIMBO) (valid:false)
   p = table: 0x5413d570
   old = nil
scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54>
   self =
      inst = 1211660 - wendy (valid:true)
      target_mount = 1211683 - beefalo(LIMBO) (valid:true)
      _ = table: 0x295cd500
      _onSaddleChanged = function - scripts/components/rider.lua:29
   mount = 1211683 - beefalo(LIMBO) (valid:true)
scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160>
   self =
      inst = 1211660 - wendy (valid:true)
      target_mount = 1211683 - beefalo(LIMBO) (valid:true)
      _ = table: 0x295cd500
      _onSaddleChanged = function - scripts/components/rider.lua:29
   target = 1211683 - beefalo(LIMBO) (valid:true)
   instant = nil
   rideable = table: 0x3f02cdf0
   saddler = table: 0x4fceb700
   x = 284.21868896484
   y = 0
   z = 519.99572753906
   tx = 283.1867980957
   ty = 4.7898094379661e-08
   tz = 520.47137451172
scripts/actions.lua:2644 in (field) fn (Lua) <2622-2646>
   act = Mount 1211683 - beefalo(LIMBO) (valid:true)
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
   self (valid:true) =
      action = table: 0x4dfa530
      doer = 1211660 - wendy (valid:true)
      onfail = table: 0x56924d00
      doerownsobject = false
      rotation = 0
      onsuccess = table: 0x56924cb0
      options = table: 0x57f5f9d0
      target = 1211683 - beefalo(LIMBO) (valid:true)
scripts/entityscript.lua:1369 in (method) PerformBufferedAction (Lua) <1356-1379>
   self (valid:true) =
      DynamicShadow = DynamicShadow (0x4aa8fce0)
      inlimbo = false
      GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197
      SetCameraDistance = function - scripts/prefabs/player_common.lua:1143
      ScreenFlash = function - scripts/prefabs/player_common.lua:1205
      skeleton_prefab = skeleton_player
      player_classified = 1211661 - player_classified (valid:true)
      playercolour = table: 0x55e73420
      IsOverheating = function - scripts/prefabs/player_common.lua:167
      Light = Light (0x47798f40)
      _OnDespawn = function - scripts/prefabs/wendy.lua:116
      _isrezattuned = false
      OnRemoveEntity = function - scripts/prefabs/player_common.lua:774
      pendingtasks = table: 0x47798ec0
      ShowHUD = function - scripts/prefabs/player_common.lua:1131
      sg = sg="wilson", state="mount", time=0.00, tags = "nopredict,busy,doing,nomorph,"
      IsHUDVisible = function - scripts/prefabs/player_common.lua:1121
      _bondlevel = net_tinybyte (0x5ac01ba0)
      SetGhostMode = function - scripts/prefabs/player_common.lua:686
      ShowActions = function - scripts/prefabs/player_common.lua:1125
      OnWakeUp = function - scripts/prefabs/player_common.lua:994
      Transform = Transform (0x4df78fb0)
      actionreplica = table: 0x47798fd0
      event_listening = table: 0x3c6dd5f0
      actioncomponents = table: 0x597ba170
      refreshflowertooltip = table: 0x55acec70
      lower_components_shadow = table: 0x597ba070
      GetMaxMoisture = function - scripts/prefabs/player_common.lua:187
      CanUseTouchStone = function - scripts/prefabs/player_common.lua:137
      updatec
[04:44:37]: [string "scripts/components/rider_replica.lua"]:248: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
    scripts/components/rider_replica.lua:248 in (method) SetSaddle (Lua) <234-255>
    scripts/components/rider.lua:18 in (field) ? (Lua) <17-19>
    scripts/class.lua:30 in () ? (Lua) <23-32>
    scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54>
    scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160>
    scripts/actions.lua:2644 in (field) fn (Lua) <2622-2646>
    scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
    scripts/entityscript.lua:1369 in (method) PerformBufferedAction (Lua) <1356-1379>
    scripts/stategraphs/SGwilson.lua:5272 in (field) fn (Lua) <5266-5274>
    scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
    scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
    scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
    scripts/update.lua:239 in () ? (Lua) <170-249>
   

Steps to Reproduce

Don't know.




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